About Me
I’m a fourth-year undergraduate student pursuing a Bachelor of Science in Computer Science and a Bachelor of Arts in Mathematics, with a focus on systems, algorithms, and performance-oriented programming.
Highlighted projects
Selected work and longer builds.
Shorelark Expanded
Rust + WebAssembly evolution simulator with neural-network agents, genetic algorithms, predator-prey co-evolution, and 7 per-generation fitness/survival metrics.
PCformer
Transformer-based cell type classification pipeline built on a foundation model pre-trained on 500K+ cells (code private).
Othello AI
Browser-based Othello/Reversi AI using minimax with alpha-beta pruning.
Grid Vision Reasoning System
3-stage Detectron2 vision pipeline (segmentation, grid mapping, decision logic) for grid-based image tasks (code private).
Practice projects
Problem-solving and small experiments.
Technologies
Languages + tools I use most.